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Old January 22nd, 2009, 06:04 PM

Trumanator Trumanator is offline
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Default Gath- What does it have going for it?

I'm thinking of using these guys in an MP game, but I'm not sure how to proceed. I'll list what I can see as pros and cons.

Pros:
Good blood magic, especially w/out Hinnom's pop-eating.
2 Sacreds, one of them recruit anywhere.
Non-cap only, magicless, cheap researchers.
Good magic diversity

Cons:
High resource cost on few decent troops.
Best sacreds are hard to mass, due mainly to above.
Sacreds don't benefit as much from same blesses.
most troops are utter crap.
lack SC chassis that Ashdod/Hinnom possess.

It seems like the only bless that can benefit both sacreds is an E9 bless. Also, it is hard to expand without a prod scale, unless someone cleverer than me at scripting has something else figured out. I was thinking something like an F4 E9 sleeping Forge Lord with O3 P2 H2 Magic 1 This was in CBM.
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