Re: Did Space Empires V kill Space Empires?
The major problem is that SEV is not really a direct sucessor to SEIV, as the playing style changed too much from one game to another... I mostly stopped playing SEV because it took too long to process it´s turns in a reasonable time, as it is a showstopper for me....
I play 4x space games a for a loong time, started in VGA Planets and i´m today at Sins.
Now, for the first time ever, i´m considering a Real-time space strategy game as a good sucessor for the classics 4x space games (I´m talking about Sins of a Solar Empire)...
My evolution of good 4x space games:
VGA Planets -> Stars! -> Master of Orion 2 -> Space Empires IV -> Sins of a Solar Empire
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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