Re: New Mod: Sgqwonkian Crisis
There's clearly something else going on here. I deleted the game.cfg, and got the bad crash again on the next time I booted it up.
So then I rebuilt the mod from the ground up using a new game.ini file (and the patched version at that since I was going to all this trouble).
Caught a couple little coding errors of mine, and fixed them. (in case it matters, these were quests labeled as both ally and event, some flag strangeness with a time capsule I'd made, and one quest not appearing in the game.ini file)
Launched it again, and it crashed upon clicking on major brass's briefing button. It's got me stumped.
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