Re: Anyone ever played Right-hand vs. Left-hand?
Brainstorm:
-Assign formations to computer (waypoints) until contact is made. Possibly do a dice roll every turn, which formations are automated. Once contact is made, manual control.
-Each side has some locations (e.g hex coordinates) that define supply routes. Preferably at rear and/or rear-flanks. If those locations are taken by opposing side, and the battle continues for the next round (prolonged, e.g night battle), units get lower morale, lower ammo, and less movement for vehicles to simulate failure to resupply.
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