Quote:
Originally Posted by donscott
As long as no systems were disrupted we would stay in the fight and often not know how bad the damage was until we landed. We were mostly volunteer adrenaline junkies anyway.
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Andy might be able to adjust that..... admittedly it
is annoying to have your helos go into retreat with minimal damage and delaying that until 90% damage might be somewhat more realistic....I haven't looked at the code to see what would be involved and I only have a rudimentary knowledge of coding anyway