Re: Game Suggestions
How about expanded 'mutators' like paralyzation (a SUPER slow, perhaps), drunk could be stun, summon monster, lightning damage, magical resistance, invulnerability to another mutator (definable duration), drain 2 levels (a double 'Drain'. The chance to drain should be definable...
GB
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"There is no substitute for victory."--Douglas MacArthur
but, especially in this day and age,
"What is victory?"--Sun Tzu
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