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Old October 21st, 2003, 12:51 PM

clark clark is offline
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Default Re: Xerathul\'s revenge (module discussion thread)

fun mod

I have a question maybe someone can answer...

Is there a way to make an item act like a key, but not disappear?

Right now you open locked doors and each time, you use up a key, but I was thinking that there might be a way to set it so you can keep the key... not because I want to cheat or anything like that No, I was thinking it might be really neat to implement a 'shovel' type quest/activity.

I'm sure some nice talented artists could even come up with the picture files for a 'buried hole' which opens up to an 'open hole' (think of it like the open/closed pics of the chest). So then, armed with a shovel, you search the graveyards- or a pix axe in the mines, and then you find the lost relic of Shathra...err, well, you get the point.

PS- Oh, and what's really fun sometimes is to mod in 'teleport' for your characters as a spell... hehe. I never realized there were secret rooms until I popped into one.
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