Re: More rules questions
Good points, Jormdkfjhgjk (what's your real name?). Especially the sniper versus sniper problem. I feel the sniper and spotting rules are simple. Spotting merely has two variables (leadership modifiers excepted): Spotting unit morale and type of terrain. The sniper just rolls once (and the defending unit checks morale). But nevertheless you have good points. Perhaps if "1" was always a miss, "6" always a hit, and the target wasn't modified for attacks from Snipers?
Yes, leaders can spot. In fact they are quite good at it. Note that the rules allow leaders to spot, and subsequently direct fire against a hex that they just spotted. But also note that the spotting places an "Ops Complete" marker on them, so that they can do nothing else that turn (except direct fire against the hex that they spotted, in the impulse that they spotted it.
Your thoughts?
BTW, thanks for all the great feedback. Intereseted in testing the armor rules?
Best,
Mark
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Currently designing Aftermath: Battles of the Apocalypse and Lock 'n Load: Unsung Heroes.
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