Re: APC Development and related topics.
One reason I'd like to keep the carry cap at 19
13-man Rifle Squad + 6-man MMG Section
13-man Rifle Squad + 2-man Sniper Team + 2-man SMAW Team
13-man Rifle Squad + 2-Javelin Team + 2-man SMAW Team
(8 units)
But 18 can work
13-man Rifle Squad + 2-man Sniper Team + 2-man Javelin Team
13-man Rifle Squad + 3-man MMG Team + 2-man SMAW Team
13-man Rifle Squad + 3-man MMG Team + 2-man SMAW Team
(9 units)
17 or less would require a 4 vehicle AAV platoon and they are only 3 typically. But they may need to go to 4 with the reduced carry capacity of the AAV SU.
AND
There's the problem of mechanized/motorized formations ... still limited to 10 slots as well. So 1 for the company command unit, 1 for the company command transport, 3 are the infantry platoons, another 3 their vehicles, 1 for the company mortars, 1 for the mortar transport ... this leaves 0 slots left ... for the FO, TOWs, MPAD ... "bit" of a problem.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Last edited by Suhiir; April 21st, 2017 at 09:10 AM..
|