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Old January 11th, 2010, 07:20 PM

sgqwonkian sgqwonkian is offline
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Default Re: Variations in Friendliness

Quote:
Originally Posted by ExplorerBob View Post
a curious side effect of using ENMY or FRND is that it seems to disrupt the standard communication response; instead of using the friendly or hostile first contact text, it doesn't give you anything. Just suddenly being dropped into combat with Zorg ships with no explanation or communication is undesirable, to say the least. I think I can come up with a way to resolve this, artificially, but I would prefer for it to use the standard race comm-stuff if possible. Have you had any problems with this before?
Hmm. Sorry, but I don't think I can be very helpful on that one. I don't think I've ever made a quest that sets an ENMY on a race you haven't met yet.

You might try expanding the quest out a little bit, or making another "FLAG always" quest that uses the CONDITIONs of encounter and notfriendly to make some extra text block pop up.

It's weird though that the game isn't automatically putting up any sort of text. Did you change any other files? Perhaps you deleted or inserted something in the races/zorg.ini file? Accidentally moved something around inside the file, while you were making duplicates of the races and trying other tricks to make the zorg turn evil? That's the only thing I can think of. I'd check your zorg.ini and compare it against the default files of the main game.
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