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Old March 2nd, 2012, 12:53 PM

elmokki elmokki is offline
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Default Re: UnitGen - Random nations with procedural sprites!

http://koti.kapsi.fi/elmokki/dom3/un...gen_2_3_12.zip

- Improved mage generation. It generates only setups with one primary mage right now, but in general mage setups are pretty varying.
- New name generation discussed before has been added for all races. Lizard and black human name part lists are pretty much copypaste with some tweaks so they're fairly limited for now, but they still do generate more decent names than the old system.
- Magic sites are generated! Site paths are a bit wonky when site doesn't contain mages or gems, but it'll be fixed eventually. For heavy blood nations there probably should also be blood sites fairly often even if they don't get any blood gem income or cap only mages.

- KNOWN BUG: Commanders are capital only sometimes (fairly often). I've been too lazy to touch this even if it's essentially matter of about two lines of code.

Feedback on mage setups, mage prices and start site gem production setups is very welcome.
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UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341
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