Re: Multiplayer issues
I hope that there was something lost in the translation there because yeah, you're right...it makes no sense to actively discourage developer interaction (unless you have a 'community team' that functions as a liason or something).
Because the first thing I do when I'm looking at buying a game is go to the game's forum and if there are a ton of complaints and no responses, I tend to be far more careful about my purchase.
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