Quote:
Originally Posted by scorpio_rocks
Re-nationalise all units on one side in scenhack?
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I tried that in Scenhack. I also tried to change the name of the belligerent force, but I suspect the nation ID drives the flag designation.
So, to avoid the confusion, I play default with id off in preferences.
But playing friendly and foe forces from the same OOB is contributing to this confusion with tag id on in preferences.
Anyway, I am on turn 10 of the first scenario. The Syrian Kurds platoons are spread to far apart, the formations really ought to be closer to support each other.
Second, separating the LMGs from the squad would give the platoon wider and more effective zones of fire. But, would require a visit in MobHack.
The ISIL force is tenacious and quick.
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