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Old July 24th, 2006, 11:21 AM
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Default Re: Problems with random campaign generator

was this "Italy" - Italy or "Italy" - Italian Socialist Republic (Mussolini's mob/German allies) in 1944?.

Italy at that date has surrendered to the Allies, and has no real armour. They fought some anti partisan stuff, but really were out of the war. So Italy is still in there - for some mop up stuff in the Balakans, Italian islands (against Germany). Negligible armour support (even if you chose tank heavy, since tank heavy will not do much for an infantry heavy force). Post the Italian surrender, the OOB is there for partisan/police type stuff, or remote Greek Island defences against Germans etc. or as auxilaiies to the Allies. They are not valid opponents for the Allies at that point in time (1944). They are valid as allies to the Allies, in a supporting role, providing infantry units.

The opponents of the Allies, are the RSI (Italian Social Republic - Italian flag with an eagle superimposed - October 43 to May 45) . These do have access to a modicum of German supplied armour etc. Though they were an infantry army in reality. These ones are the Italians that were fighting on as the German allies. The AI pick for RSI produces a fair amount of tin cans.

You can find full info on the various Italies in the Game Guide - "historical design notes" section, then scroll down to the country descriptions section.

You should try again, with the RSI as the correct Italian opponent for the Allies. (If this is a generated campaign where you chose the 3 opponents, as opposed to a WW2 Long Campaign which is scripted).

Cheers
Andy
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