Strange.
Here is the code of this Dryad :
Quote:
# Dryad with Nature Magic Path
#newmonster 2610
#copystats 2608 -- Dryad Slinger
#name "Dryad"
#descr "..."
#spr1 "PangaeaImp/dryadchief1.tga"
#spr2 "PangaeaImp/dryadchief2.tga"
#hp 11
#mor 9
#mr 14
#enc 3
#ap 15
#att 10
#gcost 70
#stealthy 20
#magicskill 6 1
#weapon "Sickle"
#weapon "Hoof"
#poorleader
#nomagicleader
#noundeadleader
#end
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and the dryad slinger we copy stats :
Quote:
#newmonster 2608
#name "Dryad Slinger"
#descr "..."
#spr1 "PangaeaImp/dryadslinger1.tga"
#spr2 "PangaeaImp/dryadslinger2.tga"
#hp 10
#prot 0
#mor 8
#mr 13
#enc 3
#ap 14
#mapmove 2
#size 2
#str 10
#att 9
#def 12
#prec 10
#gcost 9
#female
#nametype 110
#weapon 55
#weapon 22
#stealthy 0
#forestsurvival
#maxage 90
#heal
#end
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Another mod could use monster's id 2610 or 2608.
Feel free to change it manually. Otherwise I will modify slghtly the code to avoid the case.
edit :
Small changes.
I update the attachment in the first post.