Re: Tir na n'Og
AreaofEffect/Jarkko, regarding shockwave:
Having played around with EA Caelum shockwave opening, its a little more complicated than 'always casts shockwave if there are melee units around'. There seems to be some minimum number of units near the caster for it to want to cast shockwave (otherwise the EK defaults to attack). That minimum isn't especially high, but the necessary proximity of that minimum is rather close. (So i've seen sequences like: attack, shockwave, attack, shockwave, shockwave, attack, attack, shockwave, ... - where terminal shockwaves killed off sufficiently many adjacent units that it took time for the AI to surround sufficiently again, and thus the EK refused to shockwave despite some adjacent units, and sometimes the forward unit would get sufficiently thinned that the EK just attacked until unit two moved into melee).
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