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Old July 2nd, 2020, 05:42 PM
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ErikCumps ErikCumps is offline
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Default Re: War Cabinet 0.8.0 is available!

Quote:
Originally Posted by Imp View Post
Thank you for such a full explanation that is what I thought.

A further question if I may is overall readiness based on killed units & the suppressed status of the remaining forces?
You're welcome.

Writing the explanation did make me wonder about the destroyed units in the Losses tab.
For the Turn tab, I wonder if it would make more sense to just list the actual destroyed units
for that turn only, instead of the running count of destroyed units up until that turn?

Unit readiness is not an actual game data point, but a value based on a heuristic defined by me:
Code:
/* readiness calculation: max and actual values, calculated per-unit and summed.
 * A unit's readiness is influenced by:
 *    damage        more damage means less readiness
 *    headcount     less available effectives means less readiness
 *    suppression   more suppression means less readiness
 *    abandonment   means total loss of readiness (-100%)
 *    crew          means significant reduction of readiness (-90%)
 *    status        additional readiness reduction
 */
The formation readiness is just the average readiness of all the units in the formation.

The overall readiness is just the average readiness of all the units in the force.

Again, readiness is just a synthetic value derived by warcab using some heuristic, it is not an
actual in game data item, but I believe it gives a fair approximation of the relative ability of a
unit to participate in combat.

Erik
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