Thread: DAR: Sicily
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Old December 9th, 2008, 09:04 AM

RERomine RERomine is offline
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Default Re: DAR: Sicily

Turn 16

More enemy artillery on hill 4. No effect.

Scouts have reached the top of hill 2 and so far see nothing. The enemy are likely to be on the reverse side near objective group G2. Scouts also don't see anything around objective group G1.

Another enemy Sherman spotted near the West woods. It's too far out for the engineers to deal with, so my core elements will take care of it when they get into position. The scout unit that spotted the Sherman also spotted the remnants of the squad that had been run out of the West woods. They destroyed the squad.

Casualties

Friendly: Zero

Enemy: Estimated 5 casualties.
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