Quote:
Originally Posted by jivemi
While we're at it could we please allow arty below 155mm (down to, say 105mm) at least an outside chance of causing casualties to dug-in units? As it now stands it's pretty much pointless to have even 152mms blasting away well beyond the beater's advance in an assault. Even if they manage to suppress enemy units into retreat or rout the craters they create usually give the exposed squads, teams or crews time enough to recover. Thanks.
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Sort of see where you are coming from but causing the odd casualty will not make much difference overall unless perhaps its a crucial team.
Long barrages do work, talking 5 plus turns if you can afford it & the time but as mentioned best bet is to throw everything at an area for 1 or 2 turns and assault.
MBT later dates you have other options due to the lethality and accuracy of some weapons allowing stand off when assaulting but WWII arty is absolutely your best friend when assaulting. Needs planning due to call times and there is never enough but works well enough if get it right.