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Old March 20th, 2010, 05:18 AM
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Arralen Arralen is offline
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Default Re: Balance Mod Available for SE:V

Quote:
Originally Posted by Captain Kwok View Post
Copy this info into your DebugSettings.txt file in the stock data folder.
Done.
Had to start a new game, because turn generation times became unbearable Might be better anyway, as you'll get logs from turn 1 then ...
Btw., where am I supposed to send them ?

Quote:
I had commented in that post as well that I thought your layers weren't working because they didn't have any valid locations to drop at. This are usually marked as border systems or defense locations. If you don't have any enemies (or non-treaties) then typically you won't have these locations which is why the layers defaulted to their backup behaviour of going to the nearest SY.
I don't think this is desirable behaviour, as it
A) takes time (= several trips) to pile up those stacks of units which make a difference and
B) this puts the layers into jeopardy, as they tend to stop for one turn at the WH after dropping off their load - and there's a good chance that the enemy gets them there then.
I'd rather see the layers pile up those stacks over time at all border systems, and maybe even some around the home or other key systems (if there's a definition for that somewhere) .. pretty much like the stock ministers do.
Otherwise, I would have to handle all that by hand during peacetime (or war preparation), which mostly defeats the idea of having ministers ...

Quote:
Regarding the AI politics, I'll have to keep an eye on that. It looks like your games start overly friendly which increases the overall likability for everyone by giving anger reductions for having the same friends or signing new treaties etc. If there's no wars in the galaxy though, there is a modifier to cause distrust between unlike AIs.
I don't generally see the overly friendly galaxy though in my AI test games, so I'm interested in what kind of empires you're typically seeing in your games...
All 14 in 160 paradise systems, plus my own race.
I've played 57 turns into my new game, and the Sithrak are doing it again: I met them around turn 25, they signed my suggested non-aggression (in non-colony systems) treaty at "indifferent", and now they're at "amiable" (IIRC) and offer intersettling. Their attitude started to skyrocket as soon as the non-aggression was signed, despite the fact that I shot down one of their colonizers next to my colonies on the next turn. 2 other AI which I didn't have treaties with up to now stayed at "indifferent" over 10 turns or more. Now - "non-aggression in non-colony systems" shouldn't be anything to be that excited about, especially if you're the Sithrak, right?!
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