Thread: Utility Sprite Editing Tutorial
View Single Post
  #15  
Old April 5th, 2009, 03:45 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Sprite Editing Tutorial

Quote:
Originally Posted by Burnsaber View Post
Yeah to that too, the rotation thing is annoying. Explanation to those who have idea what we are talking about: if you rotate an object in GIMP with angle other than 90 or 180, the GIMP will smudge the whole object. Really annoying. I've been digging the options to turn it off, but no luck. I still use it sometimes, althought the object needs *a lot* fixing afterwards.
That is not a limitation of GIMP, that's because the problem is really hard in general. You can rotate multiples of 90° without trouble, of course, because that just means that the pixel data is using another orientation. But you can't safely say how you can rotate odd values and keep the pixely image intact. Especially with low resolution graphics. If you have high res photographs, then the algorithms are good enough so that you almost don't notice that things were rotated afterwards, but for sprite graphics, you'll have to do it by hand, at least fix the image afterwards, no way around it. That's because the image consists of pixels, and the computer has no means of sampling new data.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
The Following User Says Thank You to lch For This Useful Post: