Thread: Fire and smoke
View Single Post
  #4  
Old March 25th, 2018, 09:52 AM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: Fire and smoke

But smoke from fire hexes (including burning wrecks) spreads downwind from that hex for the whole game.

The wind can be in any of the 6 hex directions - its random, set at the start of the game.

Smoke dissipation is determined by scenario visibility - it tends to clear faster on high visibility. Its also affected by wind strength - again, not directly addressable by a scenario designer, or known to the player directly but you know if its a windy day if smoke dissipates relatively quickly, and if it takes more than usual, then wind is low.

(Scenario visibility also affects LOS penetration into woods etc)
Reply With Quote
The Following 2 Users Say Thank You to Mobhack For This Useful Post: