Re: Berserkers of the Deep
I love the starspawn priests for linebacker communions, but I prefer different blessings.
One of the beauties of the starspawn priest linebacker is that you can give him a cheap bow (he keeps the mind blast) and reverse buff personal quickness for 4 ranged attacks per combat round, and one of the drawbacks of berserk is that once a unit goes berserk it stops using ranged weaponry.
They are plenty tough in melee anyways, and I prefer them sticking to ranged weapons before and after melee. So personally I look at minor blessings. N4, E4, F4 (to increase reliability of life drain) are all good candidates.
I don't think it's repel generally preventing the starspawns from hitting things, but their low attack score. So a minor fire bless and quickness buff makes a bigger difference than berserk.
Void summoners scripted returning always survives, so being able to win in melee against void creatures doesn't really change anything.
__________________
Voice of ***** and her spicy crew!
|