Quote:
Originally Posted by Mobhack
The targeting screen makes no chance rolls, so doesn't take any of the rabbit holes that chance brings into account (like applying any leader skill value modifiers for a nearby (say) company HQ).
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Can the nearby company HQ ever provide a *negative* modifier, if their skills are lower than the subordinate unit? If yes, then I'll have to make sure my company HQ units either get experience and improve, or keep them well away from the front lines.