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Old July 18th, 2010, 02:22 PM
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Default The Ordeal for Turn 76: The Gates of Tartarus

The Ordeal for Turn 76: The Gates of Tartarus

Quote:
Originally Posted by The Pantokrator


I don't know how this situation has befallen upon you. It might be a intricate plot by one of the Slumbering Ancients or one of their infinite agents. Or perhaps this is the prize one most play for summoning the most powerful of beings. But the reason behind this situation matters not, only the consequences you all must now face.

The Gates of Tartarus are now open.

Those of you who stand on the ruins of former empires, fear. Fear deeply, for the last owners of those mighty kingdoms are coming back from their torments in tartarus.

And they are not pleased.

->

After this turn, every month one fallen god will escape from tartarus with a host of servants and attemp to recapture their old capital. The fallen gods will teleport through various mean to 3 provinces away from their old cap and move to recapture it.

Their motivations are in following order:

1. Capture their old capital
if that is not possible:
2. Spite the nation responsible for their fall (pillaging, raiding)
if that is not possible:
3. Spite the nation currently in control of "their" cap.

The gods come from tartarus in a random order and if a player is defeated before this ordeal is over, that nation will also join the list of fallen gods (moment in this realm is a eternity in tartarus).
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