Re: Step By Step Guide to Configuring TCP/IP Multiplayer
Heh, any way to recover from a boot?
That would be seriously appreciated in a TCP IP game... Now my closest ally has DSL so it aint an issue, but before it was a ROYAL pain. Id constantly have to redo my turn... Or maybe I was locked in retard-mode or somethen and did something wrong. But whenever he was disconnected Id havta quit the host, restart it and salvage what I could...
Any thoughts, advice?
Now Ive gone onto using the batch-file method, which fooken rocks, I gotta say.
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-the Kaiser
You are now experiencing what we call... a Cylapse.
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