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Old July 17th, 2014, 09:17 AM
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Default Re: Questions re Map editor

Changing the season WILL NOT cause the terrain tills to change to that new season. They will always stay as you placed them but THE GAME only knows what the map represents by the last season it was saved as and it will apply terrain effects to movement based on that

For example, clear terrain in a summer map is basic grass but in a winter map it's snow and there are snow movement penalties applied to clear terrain in winter BECAUSE CLEAR TERRAIN ON A WINTER MAP IS ASSUMED TO SNOW.

So.............. lets say you build a winter map then want to edit in green swamp for cosmetic reasons. You would change the season to summer and edit it in but if you save the map as summer you are telling the game that clear terrain is grass.....all the game knows about what else you have done to the map is code for specific terrain tiles and it doesn't care what they are it just knows the map is " summer" or "Desert" or "Winter" so if you want a winter map to behave like a winter map you have to SAVE it as a winter map after you are done editing any non winter terrain features.

Another way to think of it is ......what do you want the game to think clear terrain is ??? Sand , grass or snow......... and that's what the final save has to be


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