Thread: depth of play
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Old September 17th, 2002, 01:22 AM

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Default Re: depth of play

i dunno aboiut other rpg's, but this game kicks *** in terms of ease of learning and continued play.

I think the demo may do a disservice to the game, becuase it is not until you start reaching level 10 on that things become "interesting".

We have noticed that as our characters progress in levels, the monsters become much harder to kill (please note that we have been playing the expert level). Monsters with mana leech, life leech, and steel carapice abound- they move in good numbers and in multiple Groups.

We can usually raise about 20-30,000 exps per game- the game keeps makinh it harder as the characters get stronger, which just brings us back for more.
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