Quote:
Originally Posted by Copernicus
Quote:
Originally Posted by Mobhack
Unit type uses the internal game types (CT_TANK, CT_APC, CT_GUN etc) which aren't a "Mobhack" available field. Just something that the internal game code uses e.g. for AI purposes. That will put all the generic tank-like "types" together, or all the guns but not in any particular unit class order.
|
That's just the thing, though. It doesn't put all the generic tank-like types together. Several groups of them are way off, pages away. But if it isn't a Mobhack field which designates them, then what (if anything) can be done?
|
Well, since the internal class types used do not seem to produce worthwhile results, then we simply delete the "type" sort as useless for end users. One less sort type to worry about, then.
Meanwhile, if an end user
really wants to analyse things to death, then he can simply do a CSV dump of the OOB data and then spreadsheet it to death at leisure.
Quite frankly - I never use the encyclopaedia other than for a quick peek at something. If I need detail then I boot up Mobhack alongside the game. Since I play in windowed mode they can co-exist together. And I can open up multiple copies of Mobhack, if I need to compare several things data simultaneously.