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Old November 21st, 2008, 02:40 PM

Weasel Weasel is offline
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Default Re: Realistic Artillery Management by a FOO

Quote:
Originally Posted by Marek_Tucan View Post
The rule sounds good and may allow for further breakdown say by unit types or by country - say US infantry Coy commander may call in artillery (albeit limited - say only "his Bn" mortars, only onboard or only one bty of offboard. Russian inf. coy commander may only command mortars directly attached to his company. Or to neighboring coys... Actually pretty interesting topic. Lets brainstorm

So... for example:

1) artillery/mortars assigned to "hq company" (ie subordinates of A0) may be called in only by units with FO authorities. Alternatively, "proper" artillery just by FO's, mortars also bz co. commanders.
2) Mortars (50-82mm) and inf guns may be attached to individual companies. Depending on army comm situation, only the given Co. commander or (if comms are better) also commanders of neighboring Coys may call them in.
3) Mortars directly attached to Coys are inaccessible for FO's, but accessible for A0.
4) in better comm armies (now that's more in the MBT era) the authority over arty may shift one level down, so for example in Fulda Gap 1980, Plt. leader may call in company mortars and coy leader may call in offboard arty.
5) (again modern) GPS-equipped FO's can call in arty at two targets at once (maybe only if calling in "modern" guns? IE if you say buy GPS FO and Allied/Captured ZIS-3 76mm battery, you cannot, if it is a MSTA-B battery, you can?)

What think ye about such an amendment?
I think 90% of the people who read the FOO rule ask this. When play tested we determined that it didn't work for several reasons:

1. Too hard to police. Although most players are stand up fellows we all know of those who fudge their games. It would be too simple to use the FOO to plot the mortars for the reduced time, and then say the Coy CO did it.

2. Too hard to determine the number of shoots. The player has 2 FOOs but 5 shoots going on, which are from the FOO and which are from the Coy CO.

The rule must be as simple as possible.

We also created a buying guide that forces players to buy realistically instead of hordes of snipers and AT teams running around the map. It has been dumbed down also, yet players are still confused by it. Because we cannot make it more simple very few players use it; yet once you try it a few times it is quite easy.

Cheers.
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