Thread: Mod Vaettiheim 2.2
View Single Post
  #1  
Old February 14th, 2007, 02:01 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Vaettiheim 2.2

PREVIEW IMAGE



---------------------------------------

Summary: An update to the Vaettihiem nation. Exiled Vaetti and Gyga form a Late Era nation with troll, wolf and Spero allies.

Strengths:
Cheap, effective size 1 troops
Strong, durable trolls
Spero flying armies
Fast wolf based troops
Very varied recruitables
Useful wolf chaff summons and spawns
Heavily stealth based

Weaknesses:
Slightly unreliable and old mages
Weak missile troops
Weak priests
Sacreds cap only
Specialist units are expensive


UPDATE V 2.2

This is a relatively minor update in terms of gameplay, but changes a lot in the dm file itself so could produce some hilarious bugs.

-- All copystats replaced with actual stats

-- Many changes to ID numbers

-- Changed the role of the Wolf Lord to make him less of a call allies monkey

-- Replaced the werewolf spy with a simple and very cheap Vaetti scout

-- Exile Guard no longer cap only

-- Troll Druid gets +1 nature in a forest

-- Prettied up the flag and banner a bit


----Mod uses ID Numbers --

--Nation 74

--Armor 320

--Weapons 695

--Monsters 2400-2427

--Sites 887-889
Attached Thumbnails
Click image for larger version

Name:	Preview Vaetti.png
Views:	1589
Size:	29.9 KB
ID:	6985  
Attached Files
File Type: zip Vaetti v2.2.zip (39.5 KB, 659 views)

Last edited by Sombre; September 28th, 2008 at 06:45 AM.. Reason: Prefix
Reply With Quote