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Old May 3rd, 2010, 08:35 PM

pydna pydna is offline
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Default Re: Combat Mechanics

I see what you mean Q. Perhaps there could also be a general order such as Defend Starbase and/or Screen Starbase?

It all depends on the importance of Orbital facilities.

Say for instance planetary invasion cannot commence until the Starbase is taken out would make them very important :-)

Also do we know what time scale is going to be used for turns? Does each turn represent a month or a year of real time?

Another thing I've been thinking about is multiple targetting. Say for instance my vessel has three weapons pods I have two of them set with attack standoff orders and one set with defend orders. This means two are blasting away at the enemy and one is trying to shoot incoming missiles. I don't know if will work but something to think throw into the mix.
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