Re: Independent units!!
Hi,
There is a fine line between absolute realism and gameplay.
It depends on what you seek...
For me WinSPMBT has found a very good equilibrium between those two and I am enjoying playing a game with very accurate characteristics for the various units involved.
Could further adjustments be done in the existing units? Sure, just take a look in the TO&Es forum.
But to re-write/modify the code is a very complicated work... It has to really be something important.
cheers,
Pyros
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