Quote:
Originally Posted by Mobhack
It'll just need a tweak if APpen==HEpen, go for AP - not HE as it does at present (HE being ammo type 0, and AP 1, the lower number currently wins, this needs reversing)
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It is not so good that the algorithm judges them to be equally good; 6 vs 2 is a pretty large gap. I don't think I have ever killed a tank with the HE round from that gun actually.
Even if it was say 6 vs 3 or 5 vs 3 I would still want to fire the AP; and the fix you suggest might not work as it may judge the HE to be superior.
I suppose the best case would be to base it on the median effect in the armor calc.