Quote:
Originally Posted by Marek_Tucan
I would suggest the way "keep ranges and downgrade the accuracy", as those weapons were not used only against tanks, but also against fortifications or even just enemy troops in cover, where pinpoint accuracy wasn't all that important.
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I would suggest the reverse have all set to fire at mid range to stop it being gamey.
Also saves you setting op fire for all troops to restrict armour range or purposely moving to a short range position. Most RPG type weapons have very limited ammo so I dont want them wasting a shot at extreme range. You dont fire WW2 tanks at range do you & they have lots of ammo.