Thread: Arty penalty
View Single Post
Old September 25th, 2018, 01:59 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
Join Date: Mar 2005
Location: Dundee
Posts: 5,263
Thanks: 69
Thanked 1,245 Times in 865 Posts
Mobhack is on a distinguished road
Default Re: Arty penalty

Originally Posted by jivemi View Post
Originally Posted by Suhiir View Post
About the only time I have trouble with overload is virtually every time I do a scenario involving the Soviets

Tho it occasionally comes up on smaller scenarios where there is extensive air support.

As an example if you did something similar to the "We Were Soldiers" and tried to cover the while battle you'd run into problems with air support because unlike artillery/mortars they're a one use item so you'd need to have a ton and they count as "artillery".
According to the GG for Version 7.0 released April 2013, " Air units or ADA do not count as artillery points, only mortars, howitzers etc. that can fire indirectly. Ammo resupply units do count as artillery points, as they are a human use only unit against the AI." Or has another patch superseded that one?
This is how the game is currently. As i said, I will be taking Suhir's suggestion that overload should not apply in scenario games.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post: