Re: Map making for hire
Within the next couple of months, I could be working on a strategic version of SPMBT, where 1 Hex = 500 metres rather than 50, a turn would therefore be of about half an hour, and the basic 'unit' would be the platoon rather than the squad. This all stemmed from a desire to get more, and more realistic, naval units into the game.
I've tried stitching some maps together from GoogleEarth, but it's not entirely successful. How to translate them in to game terms I have as yet no idea (it's one of several projects).
Are you interested? If so, PM me.
Cheers
Richard H
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