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Old February 1st, 2009, 10:57 AM
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Azselendor Azselendor is offline
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Default Re: An open development call to the SE4 community

SE could badly use a feature rich mod-management tool. Something where one can add mods (either from the disk of a centralized database on the web to download from), create mod packages for others, sharing, and delete. Maybe even a basic modification too with revision control.

As for death throws of the game, SE4 lasted almost 10 years. From release in 11/2000 to now! That's monumental. SE3 was released in 97 and the community for it was dead by 2001.

I don't know what SE5's sales figures were like, but I remember when SE4 was in shrapnel's care it made a lot of money for them because sales figures were once posted here. That will decide if aaron makes another space empires game or if Strategy First passes the franchise to another company or it just dies.

If the fans want to see a superior SE product in the future, they need to get loud now an start saying what they want, throwing ideas around in the community, and drafting up concept art to illustrate it. That way Aaron can see and wrap his mind around what the fans are looking for.

And lets face it, he has a loyal customer base from the SE series. He should exploit that.
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