Re: Check it out!
Rick:
Some aspects of Salvo’s campaign structure are similar to that, but some are quite different. Basically, Salvo’s campaign system works by letting you make strategic choices following each campaign battle. The choice can be for one ship, or for your entire navy – depending on the context of the scenario. The quality and moral of your ships will improve as you ‘promote’ them or as they gain experience, but there is no solid conceptualization of yourself as the captain of one of the ships.
There are several campaigns that start out with single ships and remain small throughout, but the advancement of rank and other ‘character’ aspects are a little abstracted or purely in the accompanying material that goes with the campaign. Success in a battle is rewarded, but winning an entire campaign will also require making the right choices.
There will be at least one campaign in the demo, as well as a campaign tutorial. Chances are the campaign tutorial will answer your questions, so please hold on for the demo, and let em know what you think.
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Andrew Lonon
http://www.spruegames.com/
"There is nothing- absolutely nothing- half so much worth doing as simply messing about in boats." - Ratty
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