View Single Post
  #27  
Old June 17th, 2018, 11:37 PM
shahadi's Avatar

shahadi shahadi is offline
Captain
 
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
shahadi is on a distinguished road
Post Re: Fiery Cross Island

Quote:
Originally Posted by Suhiir View Post
Any more input?
If not I have a revised version of the scenario ready.

Fixed the CCB.
Added a few more Chinese fortifications.
Added a Chinese SAM.
Still no ammo resupply for the USMC

It's not that harder, but perhaps a bit less of a cakewalk.
I thought a company of Marines with armor, air and sea elements sufficient and may have given the player quite a bit of a challenge. However, adding additional defenders is another way I suppose to give the player more of a challenge.

Although, I am going to stop playing the scenario until the revised version is released, I will note the following from my notes thus far:

Turn 3: Seal Teams and Recon Team destroy Chinese squad at 121,116 thereupon the Chinese squad retreated into the sea. Anyway to set rally points (or some other mechanism) so that retreating units do not retreat into the sea?


Reply With Quote
The Following User Says Thank You to shahadi For This Useful Post: