Quote:
Mobhack said:
They attack on the intended turn IF you plot them as pre-game bombardment (with perhaps a delay). They were not intended as "on call" assets, so the delay is artificially short for these, as with air landing troops you do not plan as pre-game bomabardment.
They were only ever intended for WW2 Normandy type scenarios, e.g the opening stages of COBRA.
Level bombers go to the targeted area, offload HE iron bombs and return to base. The accuracy goes up as the decades pass.
Cheers
Andy
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I tried this a few times (pre-planned level bomber strikes), but it turned out they never hit the market hex, just somewhere nearby- unlike the pre-planned artillery, which is very accurate... I only tried with one coultry though (Libya) - could this have something to do with the experience of the crew or something?