Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Suhiir
Balancing campaigns is very difficult...
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I think I've said it before but I'm not a great believer in 'play balance'.
Some players are demons at this game, some are newbies - building a setup that challanges both is impossible.
I prefer to build scenarions/campaigns around larger size player and AI-enemy forces, but adding elements from various OOBs in a fixed core campaign is probably best avoided.
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Just a thought here but a campaign with the majority of the units provided each battle as support units could be intresting. Core could just be a infantry or Mech Company plus perhaps a plattoon of tanks or the heavy weapons company or whatever.
Advantages are designer knows where most of the players force are deployed & can change the size of the battle as they wish by varrying support units as desired.