July 20th, 2018, 02:11 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,261
Thanks: 3,814
Thanked 5,423 Times in 2,694 Posts
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Re: Oob issues
The two Hezbollah Teams ( units 460 and 461 ) do seem on the surface to be an error as the LMG for 461 is slightly better, the rpg has one more round and they have marginally better radio communication but everything is run through the cost calculator before the patch is released and it uses the same criteria for every unit in that unitclass and in this case it costs them equally and I would have expected a slight variation.... maybe not enough to change the unit cost but enough to show in the calc but it doesn't.........on the list to investigate
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
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