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Old September 6th, 2000, 11:10 PM
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Instar Instar is offline
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Default Re: Ship roles (division of labor)

Well, I guess I let the cat out of the bag already.
Solar sails are little components that give you bonus movement (man the ships can really fly if you have the best stuff, I can get around 13 moves!)
Solar collectors are okay. They generate supplies, like 100/turn per star. When I have solar collectors, I usually run out of supplies anyway, because battles and moving around eats a lot of supplies rapidly. Plus nebulae and blackholes are real trouble to cross.
(Captain's log, 2405.5)
"We're crossing the blackhole in system BlahBlah and oh no! We're running out of supplies! We're being sucked in! aaaaaaaah! Mommy!"


(You train your captains and all they do is yell for mom when anything wrong happens ahhahahahaah)
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