Thread: Scenario WW3: Dutch interception
View Single Post
  #7  
Old January 4th, 2017, 10:22 AM
Aeraaa's Avatar

Aeraaa Aeraaa is offline
Second Lieutenant
 
Join Date: Dec 2011
Posts: 592
Thanks: 161
Thanked 345 Times in 208 Posts
Aeraaa is on a distinguished road
Default Re: WW3: Dutch interception

Tbh, if a Russian commander IRL performed as badly as the AI in this scenario, I think he'll be relieved of his command yesterday. Sending vehicles inside urban environment stripped of infantry, not putting any AA defense near its valuable artillery assets...the list can go on and on. Imagine that I had one engineer company (-) and two mechanized infantry companies that stayed in reserve and did not participate in battle. The AI did far better in the other Dutch scenario, for two reasons a)it had lots of attack helos and b) I was lazy and did not move my tanks. In this one, where I knew I was outgunned since I only had a light motorized brigade, I played much more intelligently and this is evident in the final result.
Let's just say that against a human opponent the Dutch would be in a world of hurt and would definitely have their formation out of action, even if they manage to repulse the attack. And that is what I believe would happen IRL more or less.
Reply With Quote
The Following User Says Thank You to Aeraaa For This Useful Post: