Quote:
Originally Posted by Wdll
I tried the game again, I even switched between the Intel gpu and the Nvidia. The lagginess persists. You can see it clearly in the video (when it will be up). The map struggles to scroll more than 9 or so hexes before it stops and then continues. The units when sent to move more than a few hexes, stop every few for a ms then continue.
Also as I mentioned earlier, there is an overall lagginess in the gui within the battle. I am going to try to find if there is something specific that is responsible. I haven't updated my GPU drivers for few months now, and I will double check if there is a conflict somewhere.
I have no doubt it is something about MS Windows that is responsible, but anyway.
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Are you using Fullscreen mode? Maybe try this little trick:
http://forum.shrapnelgames.com/showthread.php?t=51247
FRAPS is notoriously slow, that's why I switched to MSI Afterburner for recording on-screen vids. Instructions here:
http://forums.guru3d.com/showthread.php?t=373159
24GB is a lot. You can try compressing the raw file using MP4 with H.264 codec. The key to achieve a small video but decent quality is in the "bitrate" setting (find the sweet spot). You can try a popular converter program called Format Factory.