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Old December 11th, 2018, 09:40 PM
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Default Re: AI Tank Heavy Preference

Tank heavy will
- try to buy coys of tanks (if it has the points)
- Buy infantry by the platoon, rather than by the company even if it had the points to buty the company

In all cases - when it just has "chump change" left, then it will buy the common or garden leg infantry platoon and inf-AT teams (which aren't as cheap late on as a cheeky pair of bazookas in 1950s). Post 2000s, inf-SAM and AA units are also horribly expensive as well. And infantry itself can be expensive, if it has lots of night vision and perhaps missiles instead of bazookas in the mix. A WW2 Sherman is about 50 points or so, a modern MBT can be 500-600. A bazooka in 50 can be 15 or so points, a Javelin maybe 150.

Its the "when it has the points" bit that means that later in MBT times, that you will not really notice that much difference since tanks are awfully expensive. In the 60s, or in WW2 if it's a decent (say 10K points) force, you may notice a swing to armour. In say 1990+ - it will likely be tank platoon, mech platoon, support platoon cycle for both.

tank heavy still tries to have a balanced force - infantry and arty will still be there, just less grunts. But not eliminated.

Post 2000, if you want to see tank heaviness then it will need a lot of points.



For tank lite - just reduce the points, leaving it at regular buy. It will then favour leg infantry.

The best way to see what the AI buys is to enter the battle generator and:
- set your battle type
- set both sides to AI
- set both sides to Auto-Purchase
- set both sides to Human Deploy

Then generate the battle and see what the AI decides for each side (if only interested in one team, then set a civil war up).

Take a note of what it buys, then exit the game after seeing player 2's pick and then repeat the exercise several times. Maybe then go through several loops - say a set of purchases at 15K, 30K and max points. And if really interested - try a set of buys in say 1950 then 1980 and 2010.

You will then have an idea of what the AI purchase buys, given points and battle type and era (formation ID numbers used will vary by era). You should try a decent sample size of course - 20 odds battles at each setting. There are rare buys - like an assault helo buy at times.

if really interested in an "infantry heavy" setting then you could of course make your own custom OOB. Renumber say the tank coy and platoon it uses most and copy those elsewhere (fixing the company to point to the new platoons) and replace those with an extra leg coy or platoon. If you decide that you are not going to use air against the AI - ten you could move riflemen or in-at or whatever to the old AAA formations after copying those away.

But "infantry lite" has never really been an ask by players. Most of the asks are "why does tank heavy not flood the map with panzers!" and "tank heavy still has those nasty crunchies and arty and non-tankie stuff!". The answer is above - including making an infantry lite special OOB of your own, but this time change the non-tankie formations you don't like into panzertruppen for a "none of that grunt stuff, please!" custom super-tank heavy custom ORBAT.
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