Hi Ulf,
Actually NO,
Because the amount of points between the multiple choices will be in balance.
Also don't forget that the adjustable difficulty will "slow down" or "help" the evolution of the player's core force, so in fact we don't have to be so concerned about his choices!
The advantage with the
"multiple-choices build up" of the core force army will be the
replay-ability of the campaign and the if you combine this with the
"adjustable difficulty" and the
"random renforcement designing technique", then we will have a very strong campaign "package".
p.s IMO the adjustable difficulty may even allow a free/open core force but this is another story...
p.s What do you propose for the ToO No1 starting core force?
cheers,
Pyros