Thread: IED bug?
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Old November 6th, 2011, 10:08 AM
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Suhiir Suhiir is offline
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Default Re: IED bug?

I personally modified the OOB's so "IED" is now "Fertiliser Bomb" and left them in trucks and created a new IED with a warhead = 24 and HE Kill = 48.

In reality most IEDs are a merely an old artillery shell not a huge Fertiliser Bomb. WinSPMBT currently assumes every IED is a truck bomb so if you attempt to play vs the AI you will get dozens of them every battle. By cutting them down to a reasonable size they're still deadly but no longer destroying entire platoons with each and every blast.

That's my solution to the "issue" and NOT official policy.
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