Quote:
Originally Posted by Ravindau
Since you asked for it:
Try this:
Polish Poison Challenge
by Ravindau
Poland assaults Gernany, Sept 1939
2.000 : XXX (about 740)
All preferences on except AI tank-heavy.
Everything at 100%/XXX.
Poland computer, but with Human Buy.
You get to play the poor, hapless Germans.
For Poland, buy the following:
5x Infantry Company
4x Armoured Car Platoon (3)
1x Hvy. Arty Batty 105mm (4) Edit: Clarification: Off-map guns.
1x Hvy. Arty Batty 120mm (4)
If you have some points left, buy a Sniper.
I think 30x30 is most realistic, but play it on a 60x60 if you like. Shouldn´t make much of a difference.
You may well pull a win out of your hat, but I´d say it will keep you busy for a while.
And I can´t really see anybody wanting to play this Human vs. Human as the defending side, so it´s an example of what I´m meaning when I say the pts balance is somewhat skewed.
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I bought the Polish force exactly as described, Map was 30x30. Turns set to
30.
This was what the Germans defended with. I deliberatly did not use arty "gold spots" even though I was allowed 5
This is the result after 19 turns when the game ended
........which is
exaclty what everyones been telling you. You found a way to overwhelm the AI with your human wave.......congratulations..... you beat the AI.
Now make adjustments to your preferences to make it more difficult for you DO NOT expect us to alter the game code because there is no need to..... HARDLY "poor, hapless Germans".... It was "interesting" for about 8 turns and then it was a case of simply going through the motions . The Poles never breached the defensive line and only took one V hex and only becasue I didn't defend it but I took it back turn 18 and I could have easily done without the arty observer and just used the HQ and that would have given me even more mortars or MG's
The "infinite Rifles " you refered to in post #34 did not even come close to overwhelming my defences and all the AC's did was give my AT guns something to practice gunnery on.
Don